Vývojový tým IL-2 Sturmovik: Great Battles Series nám přeje to nejlepší v příštím roce a připravil si pro nás menší dárek – další aktualizaci. Dárků není nikdy dost 🙂 A co že nám to „ježura“ nadělil? Nadšenec Chiawei = Oyster_KAI = Liang, který dělal 4K kokpity jako mód se dohodl s vývojáři, a jeho dílo se tak stává oficiální záležitostí. Velmi dobrý krok. Jeho kokpity jsou opravdu kvalitní a kdo módy nepoužívá to 100% ocení. Jako další nám Martin = ICDP = Catney nadělil externí 4K textury na I-16. A že jde o kvalitní dílo se můžete přesvědčit sami. Celý seznam změn je pod screenshotem a původní 4.505 je k přečtení zde.
1. All player-controlled aircraft got 4K quality cockpit textures created by Chiawei = Oyster_KAI = Liang;
2. I-16 type 24 fighter got 4K quality external textures created by Martin = ICDP = Сatney;
3. I-16 type 24 fighter has a new “Silver” skin (painted with aluminum paint) by Martin = ICDP = Catney;
4. New visual effects added for and railway fuel tanks and fuel tanker trucks explosions. The airfield fuel storage also explodes with a new effect if there is an entity assigned to it in the mission file;
5. The A-20B bomber crew visual models were updated, as well as the animation of taking off glasses on the ground and putting on an oxygen mask at altitude. In addition, if the country parameter in the mission file is set to UK or USA the crew models will be British or American respectively;
6. Added missing fire effect to old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L);
7. Old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L) should no longer shoot at targets when considered destroyed (when their marker is removed);
8. Old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L) have visual models of the driver and tank commander;
9. The surviving crewmen of the old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L) leave if the tank is knocked out;
10. Old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L) commanders have a pistol and binoculars;
11. Several cases of incorrect camera operation have been fixed (for example, when the camera remained in the cockpit of a destroyed aircraft or a tank);
12. The giant smoke columns from the Stalingrad city fires should now be visible up to 100 km away from the player starting point in QMB mode;
13. Wrong tree models on the river island near Stalingrad were corrected on Summer and Autumn maps;
14. The cropping of the ground structures outside the mission zone has been optimized, reducing the load on the system and speeding up the mission loading in the QMB mode on the Stalingrad map (all seasons);
15. The cropping of the ground structures outside the mission zone has been optimized, reducing the load on the system and speeding up the mission loading in all Career mode timeframes (BoM, BoS, BoK, BoBp);
16. All internal equipment of the armored vehicles was made less resistant to the fragments of APHE rounds that detonated inside;
17. Zademyanye airfield on Winter Velikie Luki map has been smoothed;
18. Ju-88 cockpit raindrops effect has been restored;
19. Pe-2 bombers right spinner won’t become darker when the propeller is rotating;
20. The auto-oscillations of the La-5 elevator in the simplified control mode at low altitudes have been fixed;
21. A technochat error that could cause an incorrect message about the flaps release has been corrected;
22. Ju-87, Ju-88 and Fw-190 aircraft have technochat messages about releasing the flaps to takeoff and landing positions;
23. Yak-9 and Yak-9T water radiator drag has been corrected when the radiator shutter is closed more than a neutral position;
24. Lighting on both Halberstadt aircraft can be turned on only with cockpit lamp modification present;
25. Technochat flap position messages corrected on aircraft with fixed flap positions;
26. On A-20B bombers, problems with ANOs and bomb bay tail signal lamp at long LODs have been fixed.